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Premium Backer Beta is Released!

Hey MASSIVE CHALICE backers!

Today’s the day! We’re launching the MASSIVE CHALICE Premium Backer Beta! YEAH! :D!

If you backed the game at $50 or more you should be receiving an email from Humble Bundle with everything you need to get your Steam key for the MASSIVE CHALICE Premium Backer Beta. If you’re a $50+ backer and you have not received an email then please contact Humble support ASAP here! https://support.humblebundle.com

Remember, you’re playing a near-complete version of MASSIVE CHALICE! The entire game can be played from start to finish but there are still a lot of bugs and balance issues. We’re going to be working on them non-stop but we need your help to do that!

Stream Away!

A lot of people have been asking us if they’ll be able to stream the game. ABSOLUTELY! One of our favorite things about developing MASSIVE CHALICE has been sharing the it with you guys on Twitch. Please stream away and share some of your favorite moments with us and the rest of the community! :D!

Teamstream #28 TODAY!

We’re going to be doing some streaming of our own tomorrow with Teamstream #28! Tune in at 4pm Pacific TODAY at twitch.tv/doublefine where we’ll be playing MASSIVE CHALICE and talking about game balance!

We might even try checking in on some MASSIVE CHALICE streamers during our own stream! Maybe we’ll be streaming your stream during the Teamstream? :D!

Report Bugs and Provide Feedback!

We’re excited to gather tons of feedback and bugs from you guys. The best way to submit that feedback is to head over to the MASSIVE CHALICE FORUMS and make an account. We’ll be in there as much as we can chiming in on threads and taking suggestions!

Oh and for the rest of the backers that didn’t back at $50 - we haven’t forgotten about you! We want to make sure that the game is in a stable, polished state before we unleash it on you. Please sit tight for a bit longer… we’re going to see how this beta period goes and we’ll have more information soon about our release plans. Thanks for your patience and thanks again for your support! :D!

Premium Backer Beta Goes Live on 10/21/14, Teamstream Tuesday, Drunk Caberjacks!

Hey Everyone!

The game is about to get in our $50+ backers hands! We keep adding a ton of stuff into the game so make sure to click the link above to read all about it!

Also tune in Tuesday, October 21st at 4PM Pacific (23:00 UTC) where we’ll be hosting Teamstream 28 and checking out some of the streams that people have posted of MASSIVE CHALICE! Check it out over at twitch.tv/doublefine!

See you Tuesday!

Release Date Info!

Hey MASSIVE CHALICE fans!

A lot of you have been asking when you’re going to be able to play the final version of MASSIVE CHALICE now that September has come and gone. It’s going to take some more time to get you the highest quality game possible, but it’s already in a fun, playable state! We want to get it in your hands as soon as we can!

If you backed at the $50 tier (or higher!) to get in on MASSIVE CHALICE early, you’ll get access to the PC version of the game via Steam on Tuesday, October 21st! We’re referring to this build as the PREMIUM BACKER BETA!

We’re looking forward to gathering a ton of feedback from you. The best way to submit that feedback is to head over to the MASSIVE CHALICE FORUMS and make an account if you don’t already have one. We’re super excited to see what you guys think of the game! :D!

Behind the Scenes Filming Now, State of the Game, Teamstream #27 This Friday!

Hey Everyone!

Head over to the Massive Chalice forums for another massive Massive Chalice update! Er… you know what we mean.

Also tune in tomorrow at 4PM Pacific (23:00 UTC) for another fun-filled Teamstream over at twitch.tv/doublefine!

See you Friday!

MASSIVE CHALICE Playable at PAX THIS WEEKEND! Hang with Us and Our Friends at Devs and Bevs!

Teamstream #25 This Friday!

Hey MASSIVE CHALICE backers!

Come join us at 4PM Pacific (23:00 GMT) THIS FRIDAY, August 15th at http://twitch.tv/doublefine where we’ll be playing the latest build of MASSIVE CHALICE! We’ve been hard at work adding lots of small polish items gearing up for our PAX build and the game is looking really sweet!

We’ve also added a new batch of backer-created bloodlines into the game! Maybe your design will show up on our stream? :D!

State of the Game

We’ve had some requests for a written roundup of features that are flying into the game. We know that some of you guys are super busy and might not have time to watch all of our video content so here goes! Please give us some feedback about this if you can. Thanks!

PAX Demo

We’re jamming on a really cool PAX demo! In some ways we like making builds for conventions because they really force us to make decisions and the game comes together super quickly during these times!

Our demo will take place a couple generations into MASSIVE CHALICE so your heroes will have a few more abilities and be a little more experienced than they would be if you started a new game. The hero Bloodlines will also be made straight from the backer-created bloodlines. So, if you have a chance to play the demo then maybe you’ll find yours!

Main Menu

We’re starting to dig into the wrapping for the entire experience. Derek took a stab at what our main menu could be like. This was a quick test for PAX but we think it’s working so well that it will probably become our final title screen!

Violas!

One of the pieces of music that we requested from Finishing Move (Trifon and White, the amazing composers that are doing our music!) was an “indoor” version of the main strategy music. They had one of their friends who happens to be a great viola player record a rad rendition of the main theme. Brian took that music and matched it to the standard theme, then worked some magic to allow the music to crossfade between the two tracks in-game!

The end result is that the epic piano of the far-out strategy layer fades smoothly into an intimate viola as you zoom down into the Capital or one of your Keeps. Super rad!

Attack Markers

When the Cadence attacks on the Strategy Map we want to have some sweet visuals to show you which region they’re attacking. Geoff just made a cool 3D object based off of one of Derek’s concepts that really points it out! Brad wrote some code with Chad’s help to hook up these anims and now we’ve got a new piece of art that we can ship. It rules to have another thing crossed off the list.

UI Sounds

Brian and Brian have been making a ton of progress on new sounds for the UI! This is a really important piece of the game because strategy games involve a lot of UI and MASSIVE CHALICE is no exception! What makes it hard to get right is the fact that the player is going to listen to the same sets of confirmation and cancel sounds over and over again throughout their game experience. So, those sounds can’t be too impactful or dramatic or they will become annoying but they can’t be too subtle either or else they won’t convey the info they need to help convey! We’re also trying to get rid of the more literal “banner” and “cloth” sounds that we had in there before. Our UI is very abstract and we want to make sure that our sounds fit the visuals. We’ll get there!

New Throne Room

Geoff has finished up modeling the final Throne Room! We simplified it a bit by removing some additional elements that he had placed in there and we think it works better overall. There’s more emphasis on the Chalice!

Random Events

Max and Nick, the writers for MASSIVE CHALICE, are cranking away one new Random Events for the game. These are proving to be extremely difficult! Brad’s pretty demanding about the tone and we want each event to give you enough information with which to make your decision but also leave room for you to be surprised by some of the outcomes that happen. We also want them to integrate nicely with the time scale of the game. For example, we don’t want players to deal with events that happen over the course of a week or month… everything has to happen over the course of years to feel important and relevant!

Tech Tree

We’ve been iterating the tech tree and we’ve got several versions that we’re considering. We’ll take a minute during the stream to go through some iterations and discuss the challenges that we’re facing. Suggestions are welcome!

Play This! Crawl

A lot of members of the MASSIVE CHALICE team have been dying to play Crawl and we fired it up this afternoon. Crawl is a 4 player dungeon crawler/brawler where one player controls a hero and the other 3 players control the monsters trying to kill that hero. When playing as a monster if you manage to kill the hero you get to swap places with them and continue thrashing the dungeon as the the new hero. It’s a blast and we highly recommend it! You can find it on Steam Early Access from the cool dudes at Powerhoof!

http://www.powerhoof.com/crawl/

:D!

Can’t Join Us Live?

In case you can’t make the live broadcast you can find all our Twitch streams on the Double Fine YouTube channel here. And if there’s anything you want to talk about feel free to come to the MASSIVE CHALICE FORUMS and start a discussion! You can always check out the MASSIVE CHALICE blog for the latest updates from various team members.

Thanks so much for supporting MASSIVE CHALICE and see you Friday!

Sincerely,

Brad and the MASSIVE CHALICE team! :D!

Teamstream #24 This Thursday, Submit Your Bloodline Now!

Teamstream #24 Thursday!

Come join us at 4PM Pacific (23:00 GMT) THIS THURSDAY, July 31st at http://twitch.tv/doublefine where we’ll be showing another extended playthrough with a bunch of rad new features! Chad and Derek have overhauled our combat text, Brian Min’s produced first pass sound effects for all seven of the Cadence enemies, Geoff has given the Hunter a visual update, and we’ve got a bunch of new animations that have been integrated into the game!

Plus we’ve integrated the latest batch of approved backer-created bloodlines into the game! Maybe your design will show up on our stream? :D!

Bloodline Editor Shuts Down THIS FRIDAY!

YOU’VE GOT THREE (3) DAYS TO GET YOUR BLOODLINE SUBMITTED! The Bloodline Editor will no longer be accepting submissions as of July 31st at midnight (Pacific). If you’re a Bloodline Backer and you don’t have your code please email support@doublefine.com right now! Please make sure to get in there and create your Bloodline ASAP! We want to make sure we have enough time to review your Bloodline and work with you to make any small adjustments. Thanks!

LAST CHANCE TODAY to Become a Bloodline Backer

Hey MASSIVE CHALICE backers!

Sorry for the spam but we just wanted to let you know that today is the last day to become a Bloodline Backer and get your design into MASSIVE CHALICE! This is the final heads-up that THE BLOODLINE BACKER TIER ($100) IS GOING AWAY TONIGHT at midnight Pacific! Head over to our slacker backer page ASAP to immortalize yourself in every copy of MASSIVE CHALICE! :D!

Bloodline Editor Shuts Down July 31st!

The Bloodline Editor will no longer be accepting submissions as of July 31st at midnight (Pacific). If you’re a Bloodline Backer please make sure you get in there and create your Bloodline because this is just two short weeks away! If you haven’t received the email containing your code please email support@doublefine.com right away and we’ll set you straight!

We’re a bit backed up with submissions but we’re cranking through them as quickly as we can. If your submission is still reading as “PENDING” just sit tight and we’ll get to it as fast as we can. Thanks!

Learn More about MASSIVE CHALICE

In case you can’t make our live broadcasts you can find all our Twitch streams on the Double Fine YouTube channel here. And if there’s anything you want to talk about feel free to come to the  MASSIVE CHALICE FORUMS and start a discussion! You can always check out the MASSIVE CHALICE blog for the latest updates from various team members.


Thanks so much for supporting MASSIVE CHALICE!

Bloodline Backer Tier Gone after This Friday July 18th, Final Submissions Due July 31st!

Heya Peoples!

The Bloodline Editor has been one of the coolest additions to MASSIVE CHALICE! It’s allowed us to connect with you guys in a way that goes beyond our Teamstreams and the forums. But we’ve got to start winding it down so that we’ll have time to integrate these submissions into the game!

Bloodline Backer Tier Going Away July 18th!

We definitely want as many of our supporters as possible to be part of the game. If you want to get a small piece of yourself immortalized in every shipping copy of MASSIVE CHALICE and you’re not already a Bloodline Backer ($100 or above) then head over to our slacker backer page before midnight (Pacific) this Friday, July 18th!

 

Bloodline Editor Shuts Down July 31st!

The Bloodline Editor will no longer be accepting submissions as of July 31st at midnight (Pacific). If you’re a Bloodline Backer please make sure you get in there and create your Bloodline ASAP! If you haven’t received the email containing your code please email support@doublefine.com right away and we’ll set you straight!

Here are some of our favorite bloodlines made so far!










Learn More about MASSIVE CHALICE

In case you can’t make our live broadcasts you can find all our Twitch streams on the Double Fine YouTube channel here. And if there’s anything you want to talk about feel free to come to the  MASSIVE CHALICE FORUMS and start a discussion! You can always check out the MASSIVE CHALICE blog for the latest updates from various team members.

Thanks so much for supporting MASSIVE CHALICE!

 

Getting set up for a backer playtest! :D!

Getting set up for a backer playtest! :D!

Become a Backer

  • DRM-Free & Steam Preorder
  • Early Access •
  • Design a Bloodline
  • Backer Forum Badge •
  • And More!
MASSIVE CHALICE Teamstream
  • Development Updates •
  • Team Q&A
  • Assorted Updates •
  • Brad Smiling
  • Held Biweekly & Archived